Snap Measure in the Unreal Editor

Snap Measure

Fast, precise measuring in the Unreal Editor

Snap Measure is a fast, precise measuring tool for the Unreal Editor, built for level design, architecture, product visualisation and techvis.

Need more than one measure? Snap Measure Toolkit adds paths, areas, angles, height marks, camera frustums, notes and grids.

What you get

  • Snaps to vertices, edge midpoints, edges and surfaces, including Nanite, instanced and foliage meshes.
  • Colour-coded markers show what you're snapping to.
  • Place points in empty space in ortho views, with editor grid snapping.
  • Measures are real actors: select, move, duplicate, copy, paste and undo them.
  • Lines: solid, dashed or dotted; end shapes: point, circle, arrow or architectural tick.
  • Extension lines for architectural dimensions.
  • Attach either end to any actor, socket or bone, even in another level.
  • Show in Renders puts measures, labels included, into Movie Render Queue and Sequencer renders.
  • Project-wide defaults shared with your team.

Good to know

  • Unreal Engine 5.8, Windows. Delivered as a plugin.
  • No assets, no setup: enable the plugin and start measuring.
  • No dependencies or third-party software.